PC Features “à la classe”

One house rule that I’ve offered to players in the past, and definitely will again, is a more flexible approach to subclassing, inspired by Pathfinder 2e’s “class feats.” So I thought I would give it a cheeky name: à la classe. A character à la classe is not limited by a single subclass, but canContinue reading “PC Features “à la classe””

House rules I’d like to try

Previously I wrote about some of the house rules I’ve implemented. Here’s a handful of things I would like to try! All of this is, of course, stolen, so I’ve tried to provide some kind of credit where I could. Sometimes it’s a citation of credit. Alternative initiative systems So, I don’t feel like initiativeContinue reading “House rules I’d like to try”

System Mastery and System Completeness

One subset of the folks I play with regularly is excited about trying new things, and this started when we decided to try Pathfinder 2nd edition. I never played D&D 3.5e, or PF1e, so it was new to me—it’s also a different fork of history, since Pathfinder branched from D&D after 3.5e. Now it’s evolvedContinue reading “System Mastery and System Completeness”

My Version of 5e

My friend Saterade said something interesting the other day: that every DM running 5e really needs to take the game as a template and turn it into their own system. Just like every Forgotten Realms or Eberron out there is its own distinct version of a universe, our house or table rules, our homebrews, theContinue reading “My Version of 5e”